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War Mage

(image)

. The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from: Mage Apprentice
Advances to:
Cost: 40
HP: 62
Movement: 4
XP: 150
Level: 3
Alignment: neutral
IDWar Mage
Abilities:
(image)sword
blade
12 - 3
melee
(image)fireball
fire
15 - 2
ranged
magical
Resistances:
blade0%
pierce0%
impact0%
fire50%
cold50%
arcane-50%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef1000%
Deep Water1000%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable1000%
Mountains360%
Mushroom Grove330%
Sand240%
Shallow Water420%
Swamp330%
Unwalkable1000%
Village160%